Hi everyone!
I've rejoined the Fediverse. I've been here on and off since the beginning, so I'm familiar with how things work, but I've just moved over from my Mastodon instance to my new GoToSocial instance.
I love popular culture, reading books, watching movies, and occasionally playing video games, mostly on the Nintendo Switch 2. I also do photography but rarely share my pictures online, though I have a Flickr account. I have one cat.
I'm currently reading: Robin Hobb's works. Previously, I've read: Terry Pratchett, Brandon Sanderson, and Kurt Vonnegut.
I use NixOS and KDE.
Nice to meet you!
#Introduction #GameDev #Cats #Coffee #Books #Photography #GoToSocial #Fediverse #Fujifilm #Guitar #Nintendo #Switch #TerryPratchett #BrandonSanderson #Books #Fantasy #Rust #Gleam
Dismissal 3/3
Being warned off never deterred me.
#rost #rust #järn #iron #taggtråd #barbedwire #closeup #detail #minimalism #trio #triptych #sweden #pixelfedsweden
There's #ratatui #dioxus #yew #leptos and so on and so forth...
You know what I wonder? Why are there no libraries for full views for any of those? Like... A complete thing I can import to have a view to analyze the logging of my app (there's only one for Ratatui, but I haven't found something like that for the others).
Or a View for analyzing traces, something like Tracy, that I can import and embed in my app.
Or a view that I can embed to have a full WYSIWYG editor?
For all of these, there are only some component libraries for dropdown elements or whatever, but nothing that gives me a whole view of something.
Hi everyone!
I've rejoined the Fediverse. I've been here on and off since the beginning, so I'm familiar with how things work, but I've just moved over from my Mastodon instance to my new GoToSocial instance.
I love popular culture, reading books, watching movies, and occasionally playing video games, mostly on the Nintendo Switch 2. I also do photography but rarely share my pictures online, though I have a Flickr account. I have one cat.
I'm currently reading: Robin Hobb's works. Previously, I've read: Terry Pratchett, Brandon Sanderson, and Kurt Vonnegut.
I use NixOS and KDE.
Nice to meet you!
#Introduction #GameDev #Cats #Coffee #Books #Photography #GoToSocial #Fediverse #Fujifilm #Guitar #Nintendo #Switch #TerryPratchett #BrandonSanderson #Books #Fantasy #Rust #Gleam
There's #ratatui #dioxus #yew #leptos and so on and so forth...
You know what I wonder? Why are there no libraries for full views for any of those? Like... A complete thing I can import to have a view to analyze the logging of my app (there's only one for Ratatui, but I haven't found something like that for the others).
Or a View for analyzing traces, something like Tracy, that I can import and embed in my app.
Or a view that I can embed to have a full WYSIWYG editor?
For all of these, there are only some component libraries for dropdown elements or whatever, but nothing that gives me a whole view of something.
Show HN: Ferrite – Markdown editor in Rust with native Mermaid diagram rendering
"C++ers try to mimic a fraction of our power" 🦀
Published my port of the Alabaster theme family for Helix.
Alabaster is a minimal syntax highlighting approach by Nikita Prokopov (tonsky) - only 4 semantic colors: strings, constants, comments, and definitions. Everything else stays plain text because code structure is already clear from formatting.
I've ported all 6 variants (light/dark × standard/BG/mono) from the original Sublime theme (staying as close as possible to the original). Also submitted a PR to ship these with Helix upstream!
Original theme: https://github.com/tonsky/sublime-scheme-alabaster
Read tonsky's essay: https://tonsky.me/blog/syntax-highlighting/
My port: https://github.com/wolf/alabaster-for-helix
I tried to duplicate the original exactly, however Helix has multiple selections so I made the colors distinct between "selection" and "primary-selection".
#HelixEditor #Helix #Alabaster #MinimalDesign #SyntaxHighlighting #TextEditor #Rust
I try to implement an #activitypub server in #Rust, have problems talking to #mastodon and would appreciate some help.
I try to send a follow action to Mastodon. The request is - as far as I can tell - signed according to https://docs.joinmastodon.org/spec/security/
The "keyId" of the signatrue is "https://pub.saar.social/user/achim/key". Mastodon calls this url as expected and my server returns: [...]
I try to implement an #activitypub server in #Rust, have problems talking to #mastodon and would appreciate some help.
I try to send a follow action to Mastodon. The request is - as far as I can tell - signed according to https://docs.joinmastodon.org/spec/security/
The "keyId" of the signatrue is "https://pub.saar.social/user/achim/key". Mastodon calls this url as expected and my server returns: [...]
Published my port of the Alabaster theme family for Helix.
Alabaster is a minimal syntax highlighting approach by Nikita Prokopov (tonsky) - only 4 semantic colors: strings, constants, comments, and definitions. Everything else stays plain text because code structure is already clear from formatting.
I've ported all 6 variants (light/dark × standard/BG/mono) from the original Sublime theme (staying as close as possible to the original). Also submitted a PR to ship these with Helix upstream!
Original theme: https://github.com/tonsky/sublime-scheme-alabaster
Read tonsky's essay: https://tonsky.me/blog/syntax-highlighting/
My port: https://github.com/wolf/alabaster-for-helix
I tried to duplicate the original exactly, however Helix has multiple selections so I made the colors distinct between "selection" and "primary-selection".
#HelixEditor #Helix #Alabaster #MinimalDesign #SyntaxHighlighting #TextEditor #Rust
#Reticulum is currently written in #Python. I wonder if it's time for a #Rust implementation. :-)
"C++ers try to mimic a fraction of our power" 🦀
ladies and gents, the rare self-referential rust type. Did not know Self syntax was supported on the type declaration.
Fixing an annoying collision bug, making the cockpit a little more interesting and adding an altitude display and a mirror of the repo on Github.
Codeberg: https://codeberg.org/wesfly/bevy-fs
Github: https://github.com/wesfly/bevy_fs
#rust #rustlang #gamedev #FlightSim #aviation #bevy #helicopter #airplane #DevLog