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@T_X@chaos.social  ·  activity timestamp 4 days ago

@play0ad @C4NRN and I'm currently thinking that #SAP could provide more helpful information to clients while providing both a low delay and reasonable/flexible overhead than #mDNS / #DNSSD for that. (but with a grain of salt, I'm not 100% firm with mDNS/dns-sd yet)

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T_X
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@T_X@chaos.social  ·  activity timestamp 4 days ago

@play0ad @C4NRN and I'm currently thinking that #SAP could provide more helpful information to clients while providing both a low delay and reasonable/flexible overhead than #mDNS / #DNSSD for that. (but with a grain of salt, I'm not 100% firm with mDNS/dns-sd yet)

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@T_X@chaos.social  ·  activity timestamp 4 days ago

@play0ad @C4NRN also another thought was: maybe #multicast for game actions was not really necessary yet, as humans can't output that many actions per second anyway. But maybe with AI agents in the mix this could increase significantly in the future? Or for massive-multiplayer games without a central, authoritative server this could be interesting?

#decentralization

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