After the fun #ilovefs @play0ad tournament with @C4NRN, my brain of course had to connect multiplayer with one of my favourite topics, #multicast.
It made me wonder, wouldn't it make sense to use #RTP (potentially with multicast, if available)? RTP seems quite flexible regarding its payload, thanks to using #SDP (session description protocol).
Speaking of SDP, a multiplayer game could also be announced on the LAN via #SAP (session announcement protocol, which also uses SDP)?
After the fun #ilovefs @play0ad tournament with @C4NRN, my brain of course had to connect multiplayer with one of my favourite topics, #multicast.
It made me wonder, wouldn't it make sense to use #RTP (potentially with multicast, if available)? RTP seems quite flexible regarding its payload, thanks to using #SDP (session description protocol).
Speaking of SDP, a multiplayer game could also be announced on the LAN via #SAP (session announcement protocol, which also uses SDP)?
After the fun #ilovefs @play0ad tournament with @C4NRN, my brain of course had to connect multiplayer with one of my favourite topics, #multicast.
It made me wonder, wouldn't it make sense to use #RTP (potentially with multicast, if available)? RTP seems quite flexible regarding its payload, thanks to using #SDP (session description protocol).
Speaking of SDP, a multiplayer game could also be announced on the LAN via #SAP (session announcement protocol, which also uses SDP)?
Wartend auf #SAP Cloud ALM Bugfixes; fast wie mein Leben mit SAP for Me 🤓. Dennoch beides nette Lösungen mit viel Potential.
Wartend auf #SAP Cloud ALM Bugfixes; fast wie mein Leben mit SAP for Me 🤓. Dennoch beides nette Lösungen mit viel Potential.