The Godot AssetLib is in need of a lot of love and QoL features.
It feels like every plugin I open is abandoned or not compatible with the current version of Godot.
Or am I missing something like a third party asset library?
Post
The Godot AssetLib is in need of a lot of love and QoL features.
It feels like every plugin I open is abandoned or not compatible with the current version of Godot.
Or am I missing something like a third party asset library?
@themipper No, you aren't missing anything. That's just how it is...
If your Godot Engine in a certain major version that the plugin is in (2.x, 3.x, 4.x), then it should still work regardless of what it says because of compatibility between minor releases (4.1, 4.2, 4.3).
In my eyes, there doesn't seem to be any incentive to maintain or improve the things on the asset store. Even I just... dropped things and only updated when I felt like it.
Also I am still confused why there isn't a delete button on the developer's end. That's a bizarre thing. Sometimes you'll find things you can't even download anymore.