A preview of a game. A shiny car is driving through a hilly landscape.
Video recording of my interactive tween guide for Godot. 3 pages are quickly shown : Transition and eases, Spawning, Color components.
Video recording of my interactive tween guide for Godot. 3 pages are quickly shown : Transition and eases, Spawning, Color components.
A preview of a game. A shiny car is driving through a hilly landscape.
1
A preview of a game. A car is driving through a randomly generated landscape, delivering pizzas. The camera is fixed behind the car, but can swing left and right around the car (controlled by the player)
A preview of a game. A shiny car is driving through a hilly landscape.
1
A preview of a game. A car is driving through a randomly generated landscape, delivering pizzas. The camera is fixed behind the car, but can swing left and right around the car (controlled by the player)
2
A preview of a game. A car is driving in a randomly generated landscape. Text in the top-left corner instructs the player to "Pick up the pizza". An arrow directs the car toward a blue block. The instructions change to "Deliver the pizza", with the arrow pointing somewhere else. The pointer directs the car to a green block. Upon reaching that green block, the instructions change back to "Pick up the pizza" and the pointer points towards the blue block again.
A preview of a game. A car is driving through a randomly generated landscape, delivering pizzas. The camera is fixed behind the car, but can swing left and right around the car (controlled by the player)
2
A preview of a game. A car is driving in a randomly generated landscape. Text in the top-left corner instructs the player to "Pick up the pizza". An arrow directs the car toward a blue block. The instructions change to "Deliver the pizza", with the arrow pointing somewhere else. The pointer directs the car to a green block. Upon reaching that green block, the instructions change back to "Pick up the pizza" and the pointer points towards the blue block again.
3
A preview of a game. A shiny car with disconnected wheels is driving along an endless hilly landscape
A preview of a game. A car is driving in a randomly generated landscape. Text in the top-left corner instructs the player to "Pick up the pizza". An arrow directs the car toward a blue block. The instructions change to "Deliver the pizza", with the arrow pointing somewhere else. The pointer directs the car to a green block. Upon reaching that green block, the instructions change back to "Pick up the pizza" and the pointer points towards the blue block again.
3
A preview of a game. A shiny car with disconnected wheels is driving along an endless hilly landscape
4
A preview of a game. A shiny car with disconnected wheels is driving along an endless hilly landscape
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A preview of a game. A sphere rolls around a generated world at high speed. When the sphere goes too fast for world generation to keep up, the game freezes and waits until the new part of the world is done
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A preview of a game. A sphere rolls around a generated world at high speed. When the sphere goes too fast for world generation to keep up, the game freezes and waits until the new part of the world is done
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A preview of a game. The camera is very high up, showing the borders of the map. A sphere in the middle moves. As it moves to the edge, new chunks of the world are created.
A preview of a game. A sphere rolls around a generated world at high speed. When the sphere goes too fast for world generation to keep up, the game freezes and waits until the new part of the world is done
6