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Solo game developer, VR enthusiast. Developing LambdaMod, a free and open source multiplayer game with VR support

Professional Alien and Nemesis.

Runs @mlemrecords
Game developer @ Little Chicken Game Company

Uses:
:renoise:

Reviews:
"valiant gargoyle" - Finn
"Computerfaggot" - Mikkel
"One of those transfemmes" - Quinn
"Hallo ich bin das puk" - Mia
"Das een leuke griet" - Lucas' mother

Non-Binary pansexual, she/they, 20+ years old

The mind behind Cogmind, the mind-blowing sci-fi roguelike. Game design blogging and ASCII like you've never seen before.

Also developed the popular free ANSI art/dev tool REXPaint.

Writes stuff as well as shares roguelikes by other devs.

#Cogmind #roguelike #REXPaint #roguelikedev

Revanche studio is a french indie game studio focused on creating high-quality 3D investor-ready Vertical slices "as a service", as well as full game production. Please reach out if you want to know more!

Video Game Developer. Used to be part of the team working on Death Trash.
Currently learning how to draw human beans (or something like that).

Solo game dev working on NOKOMA, a unique and colourful puzzle game. Godot enthusiast ๐Ÿค–๐Ÿ’™

Wishlist NOKOMA on Steam:
https://store.steampowered.com/app/4102670/NOKOMA/

Official website: https://owlnewworlds.games
Discord: https://discord.gg/unqhBkB5C3

Morgan McGuire - Gone sailing!

Known for Roblox, NVIDIA, Markdeep, Activision, Graphics Codex, G3D, Skylanders, E Ink, Titan Quest, Vicarious Visions, Unity, Williams College, U. Waterloo, Quadplay, Computer Graphics: Principles & Practice

Indie game developer making my first game: Rebound, an RPG with bouncy characters.โ€ฉFrom Fortaleza, Brazil.โ€ฉhttps://gunboltstudio.com

๐Ÿ•น๏ธ Visit http://IndieDev.site & boost your #indiedev marketing & community!
๐Ÿคธ He/him. โ™€๏ธ๐Ÿณ๏ธโ€โšง๏ธ๐ŸŒˆโœŠ๐Ÿ‡บ๐Ÿ‡ฆ๐Ÿ‡ต๐Ÿ‡ธ.
๐Ÿง Views = mine.
๐Ÿ› ๏ธ Experience: Stray Fawn Publishing, Giant Fox Studios, Ancient Forge, RenGen Marketing, Frogsong Studios, Star Drifters, GOG.com & more

Programmer, daily working with javascript/typescript on web interfaces, on my spare time working on a better recognition of games importance and potential, and in a couple of game collectives.

nomad๐Ÿโ‡„๐Ÿecogame dev
๐ŸŒˆ https://playproject.io
๐Ÿง™๐Ÿฝ https://wizardamigos.com
๐ŸŒฑ https://datdot.org
๐Ÿ”ฎ https://dat-ecosystem.org
๐Ÿฆฉ npub18y99ww94dkscfzwvvuk60sn9fyzqj66kpjj7cpvplp
๐Ÿฆโ€โฌ›@serapath
๐Ÿณ๏ธโ€๐ŸŒˆโ˜ฅ: (they/them)

๐Ÿ‘จโ€๐Ÿ’ป Software Engineer working at @igalia on the infrastructure for #Mesa / #Mesa3D, the open source Linux graphics driver, and CI-tron / #CI_tron & #boot2container, the CI & deployment infrastructure used by #Mesa, #postmarketOS, and others.
In my free time, I'm also the Mesa release manager, a pet to two cats (silly you, humans don't own cats, they own us!), a D&D player, and last but not least, a lucky partner to the kindest person I know ๐Ÿฅฐ

Moonlighting as an indie gamedev. Wears many hats but programming is my forte. Livestreaming #gamedev on #twitch every Friday, Saturday and Sunday.

Software QA to pay the bills. Emphasis on automation but I've done most of the things.

Game Developer / Designer & PixelArtist
-
Developing a 3D Sim-Arcade racing game
Engine :: Unreal Engine 5.2

I {enter almost any verb} games! โ€ข :godot: #GodotEngine โ€ข ๐ŸŽฎ #GameDev
โ™‚๏ธ He/Him โ€ข ๐Ÿ‡ฌ๐Ÿ‡ง EN / ๐Ÿ‡ฉ๐Ÿ‡ช DE / ๐Ÿ‡ช๐Ÿ‡ธ ES โ€ข๐Ÿ“#Berlin, #Germany โ€ข Searchable

Host of the @fedi_jam. Gave a #GodotCon talk in 2024.

Democratizing visual effects simulations with real-time VFX software.
Try EmberGen: http://jangafx.com/try