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What's happening in the Game Boy scene

Highlights from #gameboy #retrogaming

corrupted worlds, the glitch game made by @guigui (This is the game's official account)

run by axi (not on fedi) and guigui (@guigui)

[null] was here :3

#gamedev that mostly creates stuff that is not up to par, but sometimes makes something worthwhile. Love 90's #rave piano riffs, making #food, #soccer and all that jazz. #unfocused #scrollbaby with hopes of salvation. I helped ship Skate City on Apple Arcade , among other things.

Indie game developer, procedural generation enthusiast, Dane in Finland. I made Eye of the Temple, now working on The Big Forest.

Scrapper. Napper. Occasional bit pusher

Game Boy homebrew games & Carts: https://bbbbbr.itch.io
Wordyl: https://ferrantecrafts.com/products/gb-wordyl
Petris: ferrantecrafts.com/products/petris

#GBDK dev team member
#MegaDuck info: https://megaduck.dev

Project-jumper open-source contributor
🦀 Rustlang gamedev motivated
Check my work on https://github.com/sponsors/ThierryBerger 😊

#Samerion developer and a stubborn dumbass.
Play The Hunt online: https://samerion.com/hunt

I post and share SFW content only.

🏳️‍⚧️ it/its or they/them

Technical Director at Assemble Tech Ltd. (we're hiring!) with a fondness for shiny graphics and good engineering.
Formerly Activision Central Tech & Bizarre Creations.
he/him

https://assembletechnology.io/
https://www.shadertoy.com/user/P_Malin
https://blog.mousefingers.com/
https://www.pouet.net/user.php?who=105060

Professional Game Tools Engineer; Hobbyist Indie Dev

23 years teaching games programming (maths, AI, gfx, tools, networking).
Languages: primarily C++, a lot of C#, Lua and some Ruby. But used MANY over the last 40 years.

Made Demon Turf + Slime-san. Working on DEMON TIDES and BUBSY 4D!

Forbes #30u30 | IGF Judge | NYU Incubator EP

Find us and our games on our website!
(@fabrazz on twitter)

Front-end developer by experience, game developer by heart 💛

:godot: :git: :blender: :krita:

Nascido em 1992, vagando sonhando acordado desde então.

Interessado em anarquismo e spinozismo, mas ainda não li nada.

Toots em português brasileiro e inglês.

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Born in 1992, wandering around daydreaming since.

Interested in anarchism and spinozism, but haven't read anything yet.

Toots in Brazilian Portuguese and English.

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#fedi22

Principal UI/UX Designer at The Game Band • Prev Rare, Sumo Leamington, Frontier • He/Him

Daily speed paints. Sci-Fi Vehicles are my comfort zone. Open to commissions.
www.hamsta180.com

Senior programmer, Unity3D, Unreal. Really like Rust. Linux user, using Artix. Draw things sometimes.

Character Artist | Lv1 Game Dev
I practice traditional/digital/pixel art, graphic design, and game design.

I post pixel art and game dev stuff here