What's happening in the Game Boy scene
Highlights from #gameboy #retrogaming
#gamedev that mostly creates stuff that is not up to par, but sometimes makes something worthwhile. Love 90's #rave piano riffs, making #food, #soccer and all that jazz. #unfocused #scrollbaby with hopes of salvation. I helped ship Skate City on Apple Arcade , among other things.
Painfully relatable comics about #gamedev
Indie game developer, procedural generation enthusiast, Dane in Finland. I made Eye of the Temple, now working on The Big Forest.
Scrapper. Napper. Occasional bit pusher
Game Boy homebrew games & Carts: https://bbbbbr.itch.io
Wordyl: https://ferrantecrafts.com/products/gb-wordyl
Petris: ferrantecrafts.com/products/petris
#GBDK dev team member
#MegaDuck info: https://megaduck.dev
Project-jumper open-source contributor 🦀 Rustlang gamedev motivated Check my work on https://github.com/sponsors/ThierryBerger 😊
#Samerion developer and a stubborn dumbass.
Play The Hunt online: https://samerion.com/hunt
I post and share SFW content only.
🏳️⚧️ it/its or they/them
Technical Director at Assemble Tech Ltd. (we're hiring!) with a fondness for shiny graphics and good engineering.
Formerly Activision Central Tech & Bizarre Creations.
he/him
https://assembletechnology.io/
https://www.shadertoy.com/user/P_Malin
https://blog.mousefingers.com/
https://www.pouet.net/user.php?who=105060
Professional Game Tools Engineer; Hobbyist Indie Dev
23 years teaching games programming (maths, AI, gfx, tools, networking).
Languages: primarily C++, a lot of C#, Lua and some Ruby. But used MANY over the last 40 years.
Made Demon Turf + Slime-san. Working on DEMON TIDES and BUBSY 4D!
Forbes #30u30 | IGF Judge | NYU Incubator EP
Find us and our games on our website!
(@fabrazz on twitter)
Front-end developer by experience, game developer by heart 💛
:godot: :git: :blender: :krita:
Nascido em 1992, vagando sonhando acordado desde então.
Interessado em anarquismo e spinozismo, mas ainda não li nada.
Toots em português brasileiro e inglês.
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Born in 1992, wandering around daydreaming since.
Interested in anarchism and spinozism, but haven't read anything yet.
Toots in Brazilian Portuguese and English.
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#fedi22
Principal UI/UX Designer at The Game Band • Prev Rare, Sumo Leamington, Frontier • He/Him
Software Engineer, https://gci.com
Daily speed paints. Sci-Fi Vehicles are my comfort zone. Open to commissions.
www.hamsta180.com
Senior programmer, Unity3D, Unreal. Really like Rust. Linux user, using Artix. Draw things sometimes.
Character Artist | Lv1 Game Dev
I practice traditional/digital/pixel art, graphic design, and game design.
I post pixel art and game dev stuff here
jack of no trades